The Glass Class at the Augmented World Expo 2014

I attended “The Glass Class” with leaders Mark Billinghurst of HITLabs (Human/Computer Interface Technology), Rob Lindeman of HIVE (Human Interactions in Virtual Enviroments) Labs, Det Ansinn of BrickSimple, and Jenny Murphy, a Developer Advocate at Google focused on Google Glass and wearable technology. Short bios on the panelists are below this article.

I learned A LOT about Google Glass, what to do/not to do when developing for it, the APIs to develop Glass apps with, and the many 3rd party apps that integrate with Glass. Below is a photo of the panelists:

The Glass Class Panelists

The Glass Class Panelists

I have a couple of #throughglass short movie clips from the class (amateur quality, I guess I was too excited about what I was learning when I told Glass to “record a video”! But I’ll share them with you here.

The first two videos demonstrate the incredible uses of Glass in the medical field, being used TODAY. I don’t know if you know this, but I work with MARC (Medical Automated Research Center) with Dr. Don Nagy, CEO of MARC directly, and indirectly with Robin A. Felder, PhD, author of the newsletter for “Medical Automation: Healthcare in the Future“. Specifically, I’m working with Dr. Nagy consulting him on Glass in clinical labs, and have had fun driving VGo robots across the country! So my background in pre-med naturally lends to a passion of using technology to help the medical field.

Here’s the first (amateur) video on the amazing benefits of using Glass for first responders to a medical trauma:

Here is another hugely beneficial of using Glass in operating rooms:

Here is my first attempt at driving VGo robots from CA to VA:

Lastly, I “think” this guy was driving this robocopter #throughglass, although everyone in the class was so interested that I never got to see who the operator was, but it’s cool anyway:

I’ll continue this post with more details after I return from Google I/O – my first time! – late next week. Stay tuned!

Prof. Billinghurst has a wealth of knowledge and expertise in human computer interface technology, particularly in the area of Augmented Reality (the overlay of three-dimensional images on the real world). In 2002, the former HIT Lab US Research Associate completed his PhD in Electrical Engineering, at the University of Washington, under the supervision of Professor Thomas Furness III. As part of the research for his thesis titled Shared Space: Exploration in Collaborative Augmented Reality, Prof. Billinghurst invented the Magic Book – an animated children’s book that comes to life when viewed through the lightweight head-mounted display (HMD). Not surprisingly, Prof. Billinghurst has achieved several accolades in recent years for his contribution to Human Interface Technology research. He was awarded a Discover Magazine Award in 2001, for Entertainment for creating the Magic Book technology. He was selected as one of eight leading New Zealand innovators and entrepreneurs to be showcased at the Carter Holt Harvey New Zealand Innovation Pavilion at the America’s Cup Village from November 2002 until March 2003. In 2004 he was nominated for a prestigious World Technology Network (WTN) World Technology Award in the education category and in 2005 he was appointed to the New Zealand Government’s Growth and Innovation Advisory Board. Originally educated in New Zealand, Prof. Billinghurst is a two-time graduate of Waikato University where he completed a BCMS (Bachelor of Computing and Mathematical Science)(first class honours) in 1990 and a Master of Philosophy (Applied Mathematics & Physics) in 1992.

Prof. Billinghurst’s research focuses primarily on advanced 3D user interfaces such as:

  • Wearable Computing – Spatial and collaborative interfaces for small wearable computers. These interfaces address the idea of what is possible when you merge ubiquitous computing and communications on the body.
  • Shared Space – An interface that demonstrates how augmented reality, the overlaying of virtual objects on the real world, can radically enhance face-face and remote collaboration.
  • Multimodal Input – Combining natural language and artificial intelligence techniques to allow human computer interaction with an intuitive mix of voice, gesture, speech, gaze and body motion.
Mark Billinghurst  at the Glass Class

Mark Billinghurst at the Glass Class

Rob Lindeman has been doing research in the field of virtual reality since 1993. He is an Associate Professor and director of the Human Interaction in Virtual Environments (HIVE) Lab at Worcester Polytechnic Institute (WPI) in Massachusetts, USA. He joined the WPI Computer Science Department in 2005 as one of the first faculty hired in support of their new program in Interactive Media & Game Development (IMGD), which offers undergraduate and graduate degrees. He received his Doctor of Science (ScD) degree from The George Washington University in 1999 in the areas of Computer Graphics and Human-Computer Interaction. The HIVE focuses on immersive, multi-sensorial feedback systems for VR, AR, and gaming, as well as natural and non-fatiguing interaction. Rob is a Senior Member of both the IEEE and ACM. He is an avid geocacher, skier, and soccer player.

Rob Lindeman & AWE2014 Keynote Ori Inbar

Rob Lindeman & AWE2014 Keynote Ori Inbar

Det Ansinn founded BrickSimple to create cutting edge software application technologies to streamline challenging business problems and workflows using web-based, cloud, mobile, and wearable technologies. He was a Google Glass Pioneer and Glass Foundry participant, appears frequently on Bloomberg television to discuss Glass and wearable computing. He created the first game on Glass, first medical device integration, first automobile integration, and first integrated art experience on the platform.

Jenny Murphy is one of the nicest people I met; although every person mentioned in this post is! She immediately recognized the reason the “head nod” motion to turn on Glass at the Augmented World Expo 2014 #awe2014 was continually triggering on me was because “I was short” (humph! truth be told!). She told me how to change the angle of the “head nod” to be higher so it wouldn’t trigger so much!

Me & Jenny Murphy

Me & Jenny Murphy


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